Design Sprint

Get months of product work and customer validation done in a week

Design Sprint is a five-day or two-week process for answering critical business questions through design, prototyping, and testing ideas with customers. During a Design Sprint, participants move from mapping the challenge or opportunity to producing a high fidelity prototype and testing it with users.

The sprint process is a combination of our deep experience implementing innovation projects with Google Ventures’ experience running design sprints with hundreds of companies. It is considered a culmination of both organisations’ best thinking around business strategy, innovation, behaviour design, and design thinking — packaged into a tested process that any team can use.

Working with Tandemic in a Design Sprint, organisations can compress months of work into a single week. A Discover Design Sprint focuses on gaining a deeper, ethnographic understanding of a new or existing market. A Prototype Design Sprint helps organisations fast-forward into the future so that you can see your finished product, and customer reactions, before making any expensive commitments.

Looking to move forward a larger or more complex project?
Have a look at Innovation Accelerator.

Tackle the big rocks

Design Sprint are effective at the beginning of the project to help teams to get a clear picture of what they need to do during the quarter and validate key assumptions with users so teams have the confidence they’re working in the right direction.

Repeatable Process

The Design Sprint is a structured and documented process. Once team members have had the chance to participate in a sprint and co-lead a sprint with us, they’ll get a handle on how to facilitate sprints within your organisation.

Technical Expertise

Need access to specific technical experts in the design and prototyping process? We can supplement the Sprint with a wide range of technical expertise from our international panel, from psychology to robotics and behaviour change.

Sprint Goals

Collect valuable data about market opportunities, users and other stakeholders to guide future innovation work

Rapidly design and validate a product offering with real users or customers

Learn the Sprint process so that Sprints can be replicated as a way of working on innovation projects

Participants Will Be Able To

Gain user insight through interviews and observations using the design thinking approach

Map product, service, or intervention pain points

Reframe challenges, articulate opportunities and brainstorm new approaches

Effectively engage organisational stakeholders in different parts of the design thinking and change process

Structure and plan a design sprint with other teams

Available Internationally

The Design Thinking Experience is available in multiple languages and locations, including Malaysia, Singapore, Thailand, Philippines, Indonesia, and more.

Digital Tools

Participants get access to digital copies of tools and frameworks you can use in your organisation to apply design thinking.

5-7 Participants

We recommend one team of 5-7 participants per Design Sprint. A “decider” or key stakeholder is involved at key points in the process.

Five phases of design thinking

1

Discover

Participants learn interviewing and other anthropological approaches to deeply understand users

2

Synthesise

Participants reframe the challenge by uncovering new angles or opportunities for change

3

Ideate

Participants develop and categorise ideas before fleshing out a direction for their solution

4

Prototype

Participants identify key risks, develop prototypes to test those risks, and iterate

5

Execute

Participants learn about how they can bring design thinking into their everyday work

Interested in having a Design Sprint at your organisation? Looking for a different format? Let’s have a chat.